PS5 Patch 1.000.004 - #39064
- Far From Home 
- 10 kwi
- 6 minut(y) czytania
Zaktualizowano: 13 kwi
To all of our PS players - you probably noticed that we released a patch for Forever Skies.
To make sure we have properly communicated all the changes to you, read the changelist below.
Please let us know if you have any questions.
ADDED:
- Research Parts added to both Underdust locations and Temporary Camp 
- Option to leave the game to the desktop from the Pause Menu 
- Added navmesh to The Workshop and Cosmodrome so Friendly Insect Pet can follow the player 
- Gamepad input settings to Settings 
- Sound for a player passing out 
- Missing translations 
- Missing sounds 
CHANGED:
- Energy Crystals can now be found on both Wild Habitat and New Nature Territory 
- Energy Crystals can now be found in the Colossal Life Form cave in the New Nature biome 
- Better detection range of Garden Pots placed under Sprinklers, less probability of those not being watered down with Sprinklers 
- Underdust Discoveries set list adjusted 
- The Dust Territories Discoveries set list has been adjusted 
- Added Biomass to the research cost of the Extractor Module: Organic to lessen the chances of passing the gate to the 2nd Biome without the player visiting a Greenhouse Location 
- Locations updated on the world map so as not to spawn in the biome gates 
- Sprinklers watering time reduced 
- Sprinklers work when Garden Pots are out of water only 
- Garden Pots collisions reduced so they can be placed closer together 
- Automatic Deck Extractor crafting recipe changed (Fiberglass added) 
- The trigger for clients in a co-op session for the final cutscene was reduced 
- Paint Tool now contains 4 basic paints after acquiring this tool 
- Simplified controller’s Adaptive Triggers conditions for some tools 
- Sleeping Lily Fruit research has been removed since the player gets its crafting recipe directly 
- Stamina Booster is now a reward from extracting Photophobia Virus Sample (previously assigned to Pyrexia) 
- Proper floating Biomass inscription added 
- Extracting Biomass grants a blueprint for Biomass Fuel 
- Biomass Fuel crafting recipe changed (Clean Water >> Dirty Water) 
- Wrecked Paint Tool added, and Complex and Unique Paint Cartridges removed from Radio Tower Variants Discoveries 
- Large Bottle removed from Garden Variants Discoveries 
- Wrecked Big Water Tank moved from Overgrown Surface Lift to Underdust: Suburbs Discoveries 
- Decoy added to Garden Variants Discoveries 
- Hardened Creepers removed from Underdust Discoveries 
- Garden Pots added to Overgrown Tower Discoveries 
- Wrecked Flashlight added and Flashlight removed from Communication Point Discoveries 
- Diver Pearls and Diver Pearls Seeds removed from Overgrown Surface Lift Discoveries 
- Meteor Bean and its Seeds removed from Overgrown Surface Lift Discoveries 
- Small Backpack added to Garden Variants Discoveries 
- Medium Backpack added to Underdust Variants Discoveries 
- Organic Printer removed from the Blueprints menu 
- Pig Smile and Northstar Discoveries changed from Fruits to Seeds 
- Lobster Pepper plants added to Greenhouse towers again 
- All Plants should have their boiled versions (instead of an Overcooked Meal) 
- Only the first intake of the Cure plays its animation 
- The virus, which the player is infected with, is named Grey Plague and updated in the Database entries 
- The distiller message log informs about finishing the whole process instead of every stack of distilled liquid 
- Synchronize plants growing times with the water quantity in the soil 
- Slight change in a selected inventory slot for better visibility 
- Research Computer inscription adjusted 
- Metal Collector ghost position adjusted 
- Research Parts textures changed 
- Wrecked Deck Extractor icon changed 
- Viewing Corner dimensions adjusted 
- Stair Rooms dimensions adjusted 
- Inverted Cockpit model adjusted 
- World generation minor changes to prevent spawning locations on other locations 
- Collisions on some locations adjusted 
- Biome surroundings heights adjusted 
- Database icons and backgrounds adjusted 
FIXED:
- Fixed a bug with a lack of proper lootable items in The Workshop 
- Fixed a bug where the game crashed when players held keys on some of the game triggers 
- Fixed a bug where the equipping tool animation was missing when no previous tool was equipped 
- Fixed a bug with the Discoveries counter disappearing on the HUD for clients in a co-op session 
- Fixed a rare bug where the game crashed when players were travelling in a lift on a location close to a Colossal Life Form event 
- Fixed a bug with AI-Tree location missing translations 
- Fixed a bug where resources on a Standard Wind Farm lower landing pad were visible & floating midair after scanning the Wrecked Basic Turbine and then visiting a different Standard Wind Farm 
- Fixed a bug where consuming items from dropped stacks removed the whole stack but gave a boost from a single item only 
- Fixed a bug where clients, after joining a co-op session, couldn’t see the quest log on their HUD 
- Fixed a bug where players saw the wrong color of ghosts while placing items on an airship 
- Fixed a bug where the Capsule Drop POI looked different for clients in a co-op session than for the host 
- Fixed a bug where clients in a co-op session weren’t able to scan or extract some Organic Matter objects in The Wall gate 
- Fixed a bug where the Garden Pots preview stayed visible after the player moved the Sprinklers 
- Fixed a bug where the ghost previews for Garden Pots, flickered while the airship was moving 
- Fixed a bug where the Swimming Colossal Life Form wasn’t disappearing after the player approached its POI 
- Fixed a bug where the Select Item menu was opening when the player wanted to pick up an object from the ground with a controller 
- Fixed a bug where debris was flying through different locations 
- Fixed a bug with the Backpack inventory slots not being refreshed properly when the player swapped between different Backpacks 
- Fixed a bug with a missing Small Water Tank research 
- Fixed a bug with wrong collisions on a Basic Engine, which made it hard to move or pick up 
- Fixed a bug where the Capsule Drop icon wasn’t shown on the Radar 
- Fixed a rare bug where a client in a co-op session saw the Extractor ray pointed in a weird direction instead of towards the extracted object 
- Fixed a bug with many invisible collisions in the Underdust. 
- Fixed a bug with the player changing their look direction after using the Select Item menu with a controller 
- Fixed a bug with proper Silicon Towers presence in the world 
- Fixed a bug where parts of the HUD were visible during the Cure check cutscene in the Medical Station 
- Fixed a bug where Luciferin POI wasn’t grayed out on a Radar after exploration 
- Fixed a bug where Descent to the Underdust “!” mark stayed on the Radar after leaving this location 
- Fixed a bug where the player’s position while using the Medical Station changed when an airship was flying 
- Fixed a bug where Radar was placed upside down after loading a game or moving it 
- Fixed a bug where clients in a co-op session weren’t able to open some of the Workshop containers with a Cutting Tool 
- Fixed a bug where player could lock their movement after using Cure from any container other than the inventory 
- Fixed a bug where Workshop Discoveries contained Electronic Parts, which are no longer in the game 
- Fixed a bug where Friendly Insect Pet stayed in its cage after being rescued by a client in a co-op session 
- Fixed a bug where Medical Station collisions prevented placement of other devices, floor down below it 
- Fixed a bug where the Studies menu displayed template UI with Solar Panels 
- Fixed a bug where a player standing from a chair could’ve been flying and falling off an airship 
- Fixed a bug where a player using a controller had an additional, invisible row between Inventory and Backpack 
- Fixed a bug where Friendly Insect Pet could get lost forever after player death 
- Fixed a bug where Friendly Insect Pillow could be lost when placed on Catwalks and taken by a Scrapwing Hatchery 
- Fixed a bug where Colossal Life Forms' unfinished events weren’t presented on Radar for clients after joining a co-op session 
- Fixed a bug where blueprints in Artifact Trade Station and Technology Printer could be bought more than once 
- Fixed a bug where the HUD Discoveries counter disappeared after interacting with a ladder 
- Fixed a bug where Discoveries stopped working after petting a Friendly Insect Pet 
- Fixed a bug where Discoveries didn’t update properly when a new location was discovered 
- Fixed a bug where the player couldn’t switch filters on an empty container of a Filtering Deck Extractor 
- Another set of vines, which could spawn on Wild Habitat arenas removed 
- Level design and level art on some locations for better exploration 
- More optimization fixes 
- Fixed a bug where players could get stuck in sheds at the Workshop if they ran out of repair patches and resources needed to craft them 
- Fixed a bug in co-op sessions where Friendly Insect Pet was not showing in other Underdust: Tunnels when it wasn’t rescued during the first visit to such location 
- Fixed a bug where clients in a co-op session were flickering while the lift was moving 
- Fixed a bug where Thunderstorms were looping indefinitely, which resulted in lowering performance 
- Additional performance tweaks 
- Missing localization added 
KNOWN ISSUES:
- There are some missing translations - they will be completed before the release 
- There’s a rare bug where the radial menu (C key bind) stops working and requires a save and reload to start working again 
- There’s a bug in co-op sessions where Friendly Insect Pet is not showing in other Underdust: Tunnels when it wasn’t rescued during the first visit to such location 




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