Patch Now Live + 500,000 Copies Sold!
- CM Greg
- 5 dni temu
- 4 minut(y) czytania
Ver.1.2.1 | 1.002.005
Hello Scientists!
We’ve got a few quick updates for you, so let’s get stuck in:
JANUARY PATCH
Following your feedback from the launch of Echoes Part 2 in December, we’ve prepared and released a reasonably sized patch today. It mainly covers QoL improvements, many bug fixes and some performance improvements (with more on the way soon!)
But it also includes some new paints for the glass windows on your airship! The full patch notes are at the bottom of this post for your perusal.
500,000 SCIENTISTS DETECTED!
To wrap up, we want to thank every single one of you who has helped us cross this major milestone. Especially for a new studio releasing its very first game, reaching over half a million copies sold is something truly special!

Achievements like this allow us to stay independent and continue supporting the game with major free updates, just like we’ve done with Echoes Part 1 and Part 2 since leaving early access.
On the topic of Echoes updates, Part 3 is shaping up to be something quite big, as mentioned in the roadmap, we are looking at Spring 2026 for release. But we will of course, be sharing details on what’s coming, as well as beta testing opportunities, well before that.
-------------------------
PATCH NOTES
ADDED / CHANGED:
New Glass Paints:
- Dusk-Tinted Glass
- Earth-Tinted Glass
- Forest-Tinted Glass
- Sea-Tinted Glass
Boiled Meteor Bean spoil time set to 3 days (in-game) (previously it was 1 day and 8 hours)
Artifact Lure model matched to icon
Refreshing textures and adjusting collisions on some airship devices
Reduced Moths size in the Egg Incubator device
FIXED:
Fixed a rare bug that was preventing the Location Radar from pointing towards the correct tile with the location for the Main Quest
Fixed a rare bug where clients in a co-op session randomly experienced a freeze in camera vertical movement
Fixed a bug where players, especially in a co-op session, couldn’t see the trap in the Hideout side quest
Fixed a bug where Radio Tower winches went through some buildings
Fixed a bug where players in a co-op session could pick up a bed with another player sleeping on it, leading to breaking the player's movement
Fixed a rare bug with freezing and never ending saving process
Fixed a rare bug where the New Nature Territory location wasn’t spawning
Fixed a rare bug where the airship could get stuck in a location after reloading a game
Fixed a bug with the missing Trash Bin icon
Fixed a bug where finishing Return to the Surface Lift quest may have left one of its subquests open, which was presented as a second main quest marker on the Location Radar
Fixed a bug where the quest Find Research Reports in the Laboratory at the top of the Infected Greenhouse might not be possible to complete due to not spawning in the world
Fixed a bug where the quest Find Research Reports in the Laboratory at the top of the Infected Greenhouse didn’t progress after landing on this location
Fixed a bug where the Location Radar side quest marker may have appeared without a location
Fixed issue with container quests steps not being completed after the whole quest is completed, allowing the highlight on the location to keep being displayed
Fixed some issues with Ladders on the Pirate Ship Hideout landmark
Fixed an issue with the Egg Incubator stopping working when loading a save while it was hatching an Egg
Fixed multiple visuals and audio issues related to loading a save during the hatching process
Fixed a bug with inaccessible or hard-to-spot or reach loot, e.g. under foliage
Fixed a bug with the missing or inaccessible Solid State Batteries box on Radio Tower locations
Fixed some missing sounds
Fixed a bug where some Paint Cartridges couldn’t be picked up
Fixed a bug where some Upgrade Parts in cupboards couldn’t be picked up
Liquid Luciferin brightness at night has been toned down
Small performance improvements
Numerous level art and level design fixes (e.g. floating and clipping objects, wrong floor and door collisions, missing door frames, etc.)
KNOWN ISSUES:
[PS5] When you try to run the game from an outside drive, the game starts with a black screen and won’t load
We observed some multiplayer problems with hosts being kicked from their sessions (to investigate this issue, we need some game logs, so leave us your email in the Reporting tool, please)
We observed some multiplayer problems with session joining - they’re not game-related, and we’re investigating why it’s not working (global internet services failures in the last few weeks had an impact on this issue)
Recycler displays wrong amount of Synthetics (10), when recycling Small Bottle, however it gives proper amount after recycling (15)
Painting the airship sometimes doesn’t work for clients in a co-op session
On rare occasions, Noah’s key card Terminal may not spawn
Night is Coming quest sometimes triggers when loading a game with a fully completed main quest line
Some side quest locations may not spawn in the world
Side Quest “The Metal Heads” can sometimes appear at two Radio Towers
FPS Drops in the Underdust