Greetings scientists…
As per the title, the Combat Update is now live on our beta branch and can be played RIGHT NOW!
EA.1.6.0 features two new location variants, combat mechanics, new resources, story route changes, performance improvements, bug fixes, and a few QoL improvements, including the highest-voted request on Feature Upvote regarding moving storage boxes!
More cool items will be added when the Combat Update goes live on the main branch, but for now let's get stuck into what you can expect from the update in beta.
Our team put a lot of work into the combat aspect of this update, so we're asking our avid beta testers to please fill our survey after playing.
This way we can dig deeper into your feedback and thoughts on how the game is shaping up.
Introducing Combat & Changes To Story
As always, we recommend starting a new game with this latest update, as EA.1.6.0 makes significant changes to the “golden path” in the game, which becomes apparent towards the end of your first visit to the Underdust.
Previously players had to find ingredients such as the Mantis Glands, Dust Daisies or Patats, and a Medical Reagent to make an Immunity Booster to enter 3 different Infected Garden locations to acquire the research on the cure, this is no longer the case with the EA.1.6.0 update…
After failing to enter the Infected Garden, players are now tasked with finding ingredients for the Immunity Booster at two different locations nearby. Players also now only need to visit the one Infected Garden, instead of three.
The two new locations are Underdust variants but with a slight difference. There are no surface lifts in sight here. Instead, you will be descending on foot!
The Crossbow has received an overhaul with new sound effects and a reload animation. As well as the standard Crossbow Bolts, players will also be able to get their hands on Poison Bolts, Explosive Bolts, and Throwable Mines, giving them quite a few options when facing hostiles.
But we also understand that not every player wants to engage in lethal combat, as such there are a few passive ways to deal with threats, players will also be able to craft Chirping Decoys and Stunning Traps to overcome enemies non-lethally.
If players choose not to start a new game to experience the story changes, and have completed all current objectives, then a unique quest will be available where you can experience some of the new content.
The challenge level in these locations is based on your difficulty settings, but will also get harder as you progress the story. So be sure to craft plenty of Oxygen Boosters, Endurance Boosters and Blood Coagulator Boosters if you plan to head to other “Combat Arena’s”, they’re sure to come in handy.
Finally, combat has been added to the Underdust - Suburbs location as we originally promised when we released the Gardening Update back in Spring.
Moving Filled Storage Boxes & More
At the time of writing, the suggestion to move Storage Boxes is sat at the top of the pile of your feature requests with 500 upvotes on our Feature Upvote Site.
We are excited to announce that this QoL feature is available with EA.1.6.0! Players can now move Storage Boxes with contents and move them wherever they like onboard their Airship, making customization easier than ever. Just hold down Q on the box you want to move and a “ghost” of the storage box will be created in your hands. Simply place it in your chosen spot and the box and its contents will be instantly transported! This will also work with Freezers and Cookers containing food and Engines containing fuel.
We have worked on overall performance in the game as many had reported a significant drop in frames while playing. Please let us know how the game is running for you now!
We’ve also added a Quick Select Wheel menu to make your life a little easier (very handy when fending off a deadly Mantis), eating and drinking animations and Airship Builder crafting from storage QoL among other additions. And you can expect even more items when we come out of beta!
Please join our BETA and let us know what do you think.
More info here - STEAM ANNOUNCEMENT
Far From Home Team
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