Daniel Marszałek joins FFH Team.
- Far From Home

- Mar 12, 2024
- 1 min read

Responsible for designing gameplay mechanics and systems, Daniel is passionate about exploring and analyzing player behavior during games and adapting gameplay to meet the needs of gamers. He began his journey in game development in 2019 and has collaborated on games in genres such as simulators, survival, and action RPGs, gaining significant experience in the gaming industry. Apart from gaming, he enjoys watching Formula 1 and actively spending leisure time in water parks.



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